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Re: Game Management
[Re: stxranchman]
#4380514
07/11/13 01:04 PM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
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Re: Game Management
[Re: rifleman]
#4380523
07/11/13 01:08 PM
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Joined: Aug 2010
Posts: 60,296
stxranchman
Obie Juan Kenobi
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Obie Juan Kenobi
Joined: Aug 2010
Posts: 60,296 |
I could understand if someone has said "that when young men grow up into adults they will all be over 5'6" tall" your feelings be hurt but I didn't
Are idiots multiplying faster than normal people?
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Re: Game Management
[Re: stxranchman]
#4380559
07/11/13 01:25 PM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
I am over 5'6 so no problems at all
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Re: Game Management
[Re: rifleman]
#4380630
07/11/13 01:57 PM
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Joined: Oct 2009
Posts: 737
Let The Air Out of 'Em
Tracker
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Tracker
Joined: Oct 2009
Posts: 737 |
We hunt on a managed ranch....and we don't go by width at all. To each his own but as previously stated the width of a bucks antlers has nothing to do with his age. We don't shoot anything under 3.5 yrs old unless its a cull/mgmt. buck, they can be shot at 2.5yrs old. Young spikes, deer that are say 1-1.5yo, we normally let them go, just depends on what each individual spike looks like, if it looks like a fawn its off limits. Longhorn spikes 2.5yo or older...get shot. We usually don't cull any buck unless its 2.5 at least....first ones to go are the ones missing one or both brow tines. The best advice on mgmt. is SHOOT YOUR DOES!!! I've seen both sides of this on the same ranch...we've been killing the prescribed number of does for 4 seasons now and its made a big difference. The best doe to harvest is the one standing broadside, don't over think it.
Also, do all you can to control predators to help your fawn crop. Some counties have trappers that work for the county that will be glad to come help you out, and there are several guys here on the forum that can help too.
What you really need is a 300 Winchester Magnum. That is the best caliber on the planet, probably even in the solar system and maybe the universe. Go get him! Shoot him in the face!
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Re: Game Management
[Re: Let The Air Out of 'Em]
#4380758
07/11/13 02:40 PM
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Joined: Oct 2004
Posts: 39,575
redchevy
THF Celebrity
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THF Celebrity
Joined: Oct 2004
Posts: 39,575 |
We try to have min age of 4.5 for bucks, and shoot all your does. Thinking about a shoot coyotes on site rule.
matt
It's hell eatin em live
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Re: Game Management
[Re: rifleman]
#4382718
07/12/13 03:02 AM
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Joined: Jan 2011
Posts: 19,498
Erathkid
THF Celebrity
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THF Celebrity
Joined: Jan 2011
Posts: 19,498 |
I totaly agree with the cutting. Leave the natural habitat alone. I can understand clearing a spot to hunt or shooting lane. But you can over do it. To provide more year-round browse for our deer the best option was clearcutting and leaving SMZs. Yes, "Streamside management zones", for those that don't know. I loved hunting those areas in east Texas. We just kinda' moved more west.
Life is too short, as is. Don't chance it. Don't text and drive.
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Re: Game Management
[Re: Erathkid]
#4382811
07/12/13 03:57 AM
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Joined: Jan 2011
Posts: 19,498
Erathkid
THF Celebrity
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THF Celebrity
Joined: Jan 2011
Posts: 19,498 |
This theory that if you shoot more Doe then everything will magically fall into place, has me baffled. If you don't see deer, how are you supposed to shoot them? Some places need to have more Doe shot, but not all, by any stretch. It takes a Doe to make a Buck.
Life is too short, as is. Don't chance it. Don't text and drive.
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Re: Game Management
[Re: Erathkid]
#4382818
07/12/13 04:03 AM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
It does require that, which is why on any new place I get ahold of that's had the bucks shot up I'll leave the does alone and let them produce those bucks. Once the bucks numbers start looking promising, then whittle down the doe side of the equation.
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Re: Game Management
[Re: Erathkid]
#4382820
07/12/13 04:05 AM
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Joined: Sep 2010
Posts: 35,894
txshntr
T-Rex Arms
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T-Rex Arms
Joined: Sep 2010
Posts: 35,894 |
This theory that if you shoot more Doe then everything will magically fall into place, has me baffled. If you don't see deer, how are you supposed to shoot them? Some places need to have more Doe shot, but not all, by any stretch. It takes a Doe to make a Buck. Very true. Same can be said about age, width, score or any other method used for management. No two areas are the same and no plan will work for everyone. But most places can limit the deer to 4.5 yo before they can be taken and most places do not have a buck/doe ratio that is ideal. Especially LF.
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Re: Game Management
[Re: txshntr]
#4382892
07/12/13 05:42 AM
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Joined: Jul 2013
Posts: 13
Elkins2005
OP
Light Foot
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OP
Light Foot
Joined: Jul 2013
Posts: 13 |
I agree with the doe kill off. it dont take to long to get over populated. Ive seen it several times. Were thats all you see everytime you turn around hunt after hunt. Heards of 10 or heards 20.
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Re: Game Management
[Re: Erathkid]
#4383059
07/12/13 12:22 PM
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Joined: Aug 2010
Posts: 60,296
stxranchman
Obie Juan Kenobi
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Obie Juan Kenobi
Joined: Aug 2010
Posts: 60,296 |
This theory that if you shoot more Doe then everything will magically fall into place, has me baffled. If you don't see deer, how are you supposed to shoot them? Some places need to have more Doe shot, but not all, by any stretch. It takes a Doe to make a Buck. If you are at CC with doe only on your land then you need space for bucks. If you kill off does to what you want when your ratios are what you want, you will create more feed for the deer left. This under normal conditions should create higher fawn survival rates. That creates more bucks. Only keep the amount of does you will need in the future. It is easy for folks to say they can kill them off later, but in reality it is very hard to accomplish. Start early and it can be accomplished much easier.
Are idiots multiplying faster than normal people?
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Re: Game Management
[Re: stxranchman]
#4383166
07/12/13 01:15 PM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
That's bc it is easier to kill them off later...also plays into feeder training those young bucks w/I them being in a war zone.
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Re: Game Management
[Re: rifleman]
#4383566
07/12/13 03:48 PM
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Joined: Aug 2008
Posts: 14,956
don k
THF Celebrity
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THF Celebrity
Joined: Aug 2008
Posts: 14,956 |
If a person owns say 1000 acres. He does not lease it but charges hunters by the animal. How does he net the most money per year.#1 Doing very little feeding except at feeders with corn.#2 Feeding protein free choice and charging by B&C score. #3 Buying genetic engineered deer and charging by the deer.
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Re: Game Management
[Re: don k]
#4383571
07/12/13 03:51 PM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
...leasing at ridiculous prices with no guarantee they kill anything, and they fund the feeding and water situation.
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Re: Game Management
[Re: rifleman]
#4383639
07/12/13 04:19 PM
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Joined: Aug 2008
Posts: 14,956
don k
THF Celebrity
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THF Celebrity
Joined: Aug 2008
Posts: 14,956 |
...leasing at ridiculous prices with no guarantee they kill anything, and they fund the feeding and water situation. I never thought of that but you are probably right on the money.
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Re: Game Management
[Re: stxranchman]
#4383720
07/12/13 04:56 PM
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Joined: Oct 2004
Posts: 39,575
redchevy
THF Celebrity
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THF Celebrity
Joined: Oct 2004
Posts: 39,575 |
This theory that if you shoot more Doe then everything will magically fall into place, has me baffled. If you don't see deer, how are you supposed to shoot them? Some places need to have more Doe shot, but not all, by any stretch. It takes a Doe to make a Buck. If you are at CC with doe only on your land then you need space for bucks. If you kill off does to what you want when your ratios are what you want, you will create more feed for the deer left. This under normal conditions should create higher fawn survival rates. That creates more bucks. Only keep the amount of does you will need in the future. It is easy for folks to say they can kill them off later, but in reality it is very hard to accomplish. Start early and it can be accomplished much easier. Agree, we don't even shoot that many and its harder than we thought.
It's hell eatin em live
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Re: Game Management
[Re: redchevy]
#4383735
07/12/13 05:03 PM
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Joined: Sep 2011
Posts: 28,032
Navasot
Hollywood
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Hollywood
Joined: Sep 2011
Posts: 28,032 |
My doe tags get filled pretty quick.... mainly just cuz im hungry
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Re: Game Management
[Re: don k]
#4383738
07/12/13 05:03 PM
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Joined: Jan 2012
Posts: 9,185
hook_n_line
THF Trophy Hunter
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THF Trophy Hunter
Joined: Jan 2012
Posts: 9,185 |
Go in and run all the deer off, the ones that come back are fair game. I bought my place and made it hog un-friendly so they wouldn't come around 1 year. Fed the deer now for 3 yrs. Place hadn't been hunted for 5 yrs before that. I think we finally managed to get the age structure where we want it. We have some old deer now that have to come out to give the younger ones a chance.
Sometimes it's hard being me! But somebody has to do it.
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Re: Game Management
[Re: don k]
#4383759
07/12/13 05:09 PM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
...leasing at ridiculous prices with no guarantee they kill anything, and they fund the feeding and water situation. I never thought of that but you are probably right on the money. They could also fund TTT deer. But I'm sure you've thought of it, just probably don't like the idea of unsupervised folks on said 1000 acres
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Re: Game Management
[Re: rifleman]
#4384586
07/12/13 10:55 PM
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Joined: Aug 2010
Posts: 60,296
stxranchman
Obie Juan Kenobi
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Obie Juan Kenobi
Joined: Aug 2010
Posts: 60,296 |
That's bc it is easier to kill them off later...also plays into feeder training those young bucks w/I them being in a war zone. I can tell you have never managed a place under that scenario. Pipe dream. Once the numbers get that high it is really hard to get the numbers off. Especially in your area with all the rainfall and cover. If you start with 100 does but only need 60 then you will be overrun with to many young bucks with average fawn crops in a couple of years and no space for mature bucks. IMO I would shoot the doe numbers down to what you want to start.
Are idiots multiplying faster than normal people?
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Re: Game Management
[Re: stxranchman]
#4385062
07/13/13 02:41 AM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
I have been since 05...it's working, it's the luxury of all that cover and all that browse. I'd imagine you've never had to manage a place surrounded by public land
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Re: Game Management
[Re: rifleman]
#4385131
07/13/13 03:06 AM
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Joined: Aug 2010
Posts: 60,296
stxranchman
Obie Juan Kenobi
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Obie Juan Kenobi
Joined: Aug 2010
Posts: 60,296 |
I have been since 05...it's working, it's the luxury of all that cover and all that browse. I'd imagine you've never had to manage a place surrounded by public land No that would be called "I'm to lazy to shoot a deer and clean it management"
Are idiots multiplying faster than normal people?
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Re: Game Management
[Re: stxranchman]
#4385186
07/13/13 03:31 AM
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Joined: Feb 2010
Posts: 2,484
BowSlayer
Veteran Tracker
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Veteran Tracker
Joined: Feb 2010
Posts: 2,484 |
I have been since 05...it's working, it's the luxury of all that cover and all that browse. I'd imagine you've never had to manage a place surrounded by public land No that would be called "I'm to lazy to shoot a deer and clean it management" Hey, that's my management plan also.
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Re: Game Management
[Re: stxranchman]
#4385198
07/13/13 03:35 AM
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Joined: Nov 2008
Posts: 44,461
rifleman
Sparkly Pants
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Sparkly Pants
Joined: Nov 2008
Posts: 44,461 |
It's called growing nice bucks..but hard to get them shot when everybody is off hunting out of state.
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