texashuntingforum.com logo
Main Menu
Advertisement
Affiliates
Advertisement
Newest Members
Wade50, Wkk, RexandWilly, Dad1620, Joe Tint
72823 Registered Users
Top Posters(All Time)
dogcatcher 110,840
bill oxner 91,416
SnakeWrangler 66,544
stxranchman 60,296
Gravytrain 46,950
Stub 45,718
RKHarm24 44,585
rifleman 44,461
Forum Statistics
Forums46
Topics547,349
Posts9,846,896
Members87,823
Most Online25,604
Feb 12th, 2024
Print Thread
Page 2 of 2 1 2
Re: 25-06 Bullet Drop Compensation [Re: BurrOak] #3801084 11/30/12 01:05 AM
Joined: Jul 2008
Posts: 21,621
P
pegasaurus Offline
THF Celebrity
Offline
THF Celebrity
P
Joined: Jul 2008
Posts: 21,621
Originally Posted By: MikeHoncho
I like this one. But only gives readings for Winchestor ammo, which is usually what I use anyway.

Winchestor Ballistics Calculator


This is a good one..
I also like the Cabelas application. I think it was $6 or $7 but has almost every factory round from almost all manufacturer in its ballistics calc.


Funny thing about getting older:
Your eyesight starts getting weaker but your ability to
see through people's BS gets much better.
Re: 25-06 Bullet Drop Compensation [Re: pegasaurus] #3801446 11/30/12 02:39 AM
Joined: Jul 2012
Posts: 16,753
6
603Country Online Content
THF Celebrity
Online Content
THF Celebrity
6
Joined: Jul 2012
Posts: 16,753
I haven't looked at my ballistics info on the 25-06, but going with my 270 data, if MV is 3000 fps and if you sight it in at 200 yards (or about 1.5 inches high, give or take, at 100 yards), you'll be down about 7 inches at 300 and 20 inches at 400. That's really all the info most experienced hunters will need to make the shot out to 400. Past that, I generally won't shoot. For my 270 and my 260, I just remember "7, 20, 40". The only problem, and it's a small one, is that to get to 3000 fps, I had to go to a lighter bullet in the 260. And, of course, it helps to know how far the whitetail is, or my 7, 20, 40 isn't worth much.


Not my monkeys, not my circus...
Re: 25-06 Bullet Drop Compensation [Re: jeffbird] #3836084 12/11/12 09:35 AM
Joined: Dec 2011
Posts: 307
A
almuerzo Offline
Bird Dog
Offline
Bird Dog
A
Joined: Dec 2011
Posts: 307
Originally Posted By: jeffbird
Computer generated charts are just rough estimates with variables - air density, wind speed, wind direction, and distance, being the major ones- which need confirmation on a range - assuming you have an accurate known bullet velocity, not the marketing hype off the back of the box.

Best practice is to hang targets and document what your rifle, scope, and ammo combo really does at fixed known distances.

Recheck with different temperatures consistently using the same ammo, as velocities drop as temperatures drop, sometimes substantially depending on the powder used. The change in velocity can and will alter elevation and windage corrections, more so the longer the distance.

Keep records, and then prepare a summary table and tape it to your rifle on the side for reference.

Importantly, limit shots to those that you KNOW you can make i.e. know the required data and have practiced.


In my opinion, this is the best advice.


You can only have too much ammo if you are on fire or swimming....
Re: 25-06 Bullet Drop Compensation [Re: almuerzo] #3836547 12/11/12 02:49 PM
Joined: Feb 2011
Posts: 6,195
M
Mike Honcho Offline
THF Trophy Hunter
Offline
THF Trophy Hunter
M
Joined: Feb 2011
Posts: 6,195
For hunting purposes maximum point blank zero. For a 117 gr bullet 2.5" high @ 100yds give you a point blank zero out to about 300 yds.

If you have a mil dot scope sight in dead nuts @ 100yds and know your dope. All my hunting rifles are sighted in this way. I do verify because I hand load I'll sight in at "x" distance high and see what it does out at 300yds. For my match rifles I do a 100yd sight in and just know my dope and adjust my turrets accordingly. The MPBR is a great idea for hunting purposes.


“Two things that define an individual what you do when you have everything, and what you do when you have nothing."


Re: 25-06 Bullet Drop Compensation [Re: Mike Honcho] #3836656 12/11/12 03:13 PM
Joined: Jan 2008
Posts: 177
Y
Yellowhammer Offline
Woodsman
Offline
Woodsman
Y
Joined: Jan 2008
Posts: 177
If you even think you may have some longer shots, it makes the most sense to be zeroed at 200 yards or the point blank zero.

Page 2 of 2 1 2
Previous Thread
Index
Next Thread

© 2004-2024 OUTDOOR SITES NETWORK all rights reserved USA and Worldwide
Powered by UBB.threads™ PHP Forum Software 7.7.3